![]() ![]() That is likely the main design consideration in the game. ![]() Adding more depth to the combat will often make them much longer than they already are. If you're not familiar with that, one encounter will take several hours to get through.Ī lot of 4x games already take a long time to play. In 4x games the focus is on the big picture, so the smaller details will tend to be more abstracted.Īt one extreme you roll a couple of dice and that's that.Īt the opposite extreme of combat, you have something very simulative like Starfleet Battles. ![]()
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